A C/C++ API for data ingestion
We’ve released a C client library for importing data into LumiDB. It wraps our HTTP API with a simple C interface. Ideal for integrating with existing C or C++ systems.
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At LumiDB, we’re building a database for reality capture data that makes handling big point cloud datasets easy, accessible and fun. Request access to the private beta to try it out.
We’ve released a header-only C library that lets C and C++ applications write data directly to LumiDB.
Before this, importing data required crafting direct HTTP requests. The header-only
lumidb.h
library simplifies the process by wrapping our import API with a minimal C interface. It supports:- Uploading files
- Creating import manifests
- Starting and tracking import operations
For more on the underlying API, see our import API tutorial.
How the import process works
- For each input file:
- POST metadata to
/api/assets/upload
- Receive an
asset_id
and a presigned upload URL - PUT file contents to that URL
- Push the
asset_id
and file projection info into an array
- Build a manifest (
.json
) describing the assets and target table
- POST the manifest to begin the import
- Poll the import status endpoint to monitor progress
See the example program for a step-by-step walkthrough.
Get started
The client library is available at https://github.com/lumidb/sdk-c
- Windows (MSVC + vcpkg)
- macOS and Linux (Makefile)
This is one of several updates we’re rolling out this summer as part of a broader product overhaul. We’re working with our customers to streamline how teams store, discover, and analyze 3D point cloud data.
More soon, request access to join the private beta.